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unity project

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  • Part of NTU IEM IM2073: Introduction to Design and Project

  • Team of 2

  • Given a 1-week timeframe to create a game using the Unity3D engine

  • Used free assets from Unity's Asset Store, as well as music pack

  • 1st person view

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This was where and when I first learned to use Unity3D, through my core module in NTU. After the lecturers taught the basics of Unity, we were tasked to form teams of 2 to create any game of our liking with a 1 week deadline. My teammate and I chose to create an RPG game.

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Upon starting the game, you can choose to walk forwards using the WASD keys, and press 'E' to interact with the NPC. The NPC will then instruct you to kill a few slimes outside the house. After exiting the house, you can see the slimes everywhere and walk forwards to kill one of them using your sword by right-clicking.

 

However, this is where bugs occur and all slimes disappear after you try to kill any of them. Due to time constraints, we were unable to iron out the bugs and had to submit the project as it was. 

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